Poetic Science
MiraFlux

MiraFlux

MiraFlux is a visualization of energy usage within USC’s 2013 Solar Decathlon house.The technology and visualization are driven by Solar Decathlon power. The system is especially unique in that it demonstrates how a robust entertainment experience can easily be powered by green energy.

Jen Stein, iMAP Media Arts + Practices alumni & colleague from the MEML Mobile & Environmental Media Lab, approached Amanda with the opportunity to feature and further develop the Miralab visualization environment as part of a collaboration between Jen at the USC School of Cinematic Arts, the USC School of Architecture, and fellow iMAP colleague, Adam’s game company, Rust Ltd. Anton Hand from Rust developed some pretty remarkable new underwater models, particles, and shader effects for MiraFlux, will eventually be added to the Miralab game.

This was a great opportunity to participate in a new collaboration that relates to the MiraViz project through applying its principles of building sensor visualization to a home environment.